加速器极光-ios加速器

Late last month, Professor Warren Porterdunk of Berryville University announced that he had, in fact, found the largest number.  I was lucky enough to arrange a virtual interview with him, which is summarized here.

Of course, there is no largest number.  “That is the conventional mathematical wisdom, yes,” said Porterdunk.  “But when you include trans-transcriptional numbers — that is, numbers which cannot actually be written down — well, that’s a game-changer.”  Porterdunk calls these numbers Titans, derived from the acronym TTN, which he finds apt.

So what is the largest number?  Just a single “1” followed by infinitely many zeroes.  “That’s only one representation,” said Porterdunk.  Some real numbers have more than one representation, such as 终结者加速器.  The “1” followed by infinitely many zeroes — which Porterdunk calls “die Uberzahl” as an homage to Nietzsche — also has multiple presentations.  “What makes the analysis of Titans a bit tricky is that they may have uncountably infinitely many representations,” said Porterdunk.

Of course I had to ask:  What about a single “2” followed by infinitely many zeroes?  “That’s always the first question I get,” chuckled Porterdunk.  He says that the intuition which causes us to ask that question comes from the usual right-to-left algorithm for multiplying numbers.  “But the Uberzahl has no rightmost digit, so we need to throw many intuitions out the window and develop a Titan arithmetic.”

How is this done?  First, you need something called the Extendability Axiom, which postulates that (1) for a given prime number 终结者加速器 the limit \lim_{n\to\infty}p^n exists, and (2) if 终结者加速器 then \lim_{n\to\infty}p_1^n<\lim_{n\to\infty}p_2^n.  Porterdunk calls numbers of the form 终结者加速器 where 终结者加速器 is prime, uberprimes.

Then, enumerate the primes, and define a 终结者加速器 to be a product 终结者加速器 where either M=\infty or at least one of the k_n is infinite.  “The trick is to find a well-ordering on the Titans,” said Porterdunk.  “Then show that the set of Titans has a unique maximal element.  Done!”

And the trick?  Consider the uberprime P=\lim_{n\to\infty}2^n, and the Titan 终结者加速器 that is, the product of all the odd primes. Which is larger?

You might think Q is, since each odd prime is larger than 2.  On the other hand, if you look at the first two powers of 2 multiplied together, the result is larger than 3.  Then the next three together are larger than 5, the next three larger than 7, and so on.  So 终结者加速器 must be larger.  “Consequently, you must be very, very careful when well-ordering the Titans.  Pitfalls are everywhere,” remarked Porterdunk.

A staggering 263 pages of formal proof are necessary to demonstrate that the Titans do indeed have a unique maximal element.  “Yes, the devil is in the details,” commented Porterdunk.  “One sticky point is that Titans usually have a unique factorization into finite powers of primes and uberprimes.  But quantifying what “usually” means is a very delicate task.”

Another sticky point revolves around a representation theory for Titans.  Consider the Uberzahl.  At first glance, it may seem that a “1” followed by infinitely many zeros is just the product of the uberprimes \lim_{n\to\infty}2^n and \lim_{n\to\infty}5^n.  “If it helps you to sleep at night, go ahead and think that,” said Porterdunk.  “But I can assure you, there is a bit more than that to a representation theory for Titans.”  Rather an understatement, I should say!

The next steps for Porterdunk?  “I’m working on topological induction right now,” he said.  Our discussion of this was quite involved, but I’ll try to briefly summarize.  First, create a topology on the Titans such that the set of finite products of uberprimes is dense.  Then use the well-ordering to induce a 终结者加速器 on the space.  Next, invoke the metric to define convergence in the usual way.  Then the principle of topological induction states that if Q=\lim_{n\to\infty}q_n is the limit of a sequence of Titans q_n, and if some property holds for each of the 终结者加速器 then the property also holds for Q.

“When you’ve been immersed in Titan arithmetic as I have,” said Porterdunk, “topological induction just seemed like the natural next step to take.  I think there’s a lot of potential there.”

What applications might the principle of topological induction have?  “Well, it’s very premature to make any definitive statement.  Very.  But let’s just say it might be quite interesting to several folks to know that after developing a little bit of analytic Titan theory, it may be possible to show that the Riemann hypothesis is actually equivalent to the P versus NP problem.”

Well, if that isn’t a mathematical cliffhanger, I don’t know what is!  Porterdunk said it will be a few years before he can tidy up all those details.  It definitely would be a coup for Titan arithmetic.  I’ll be sure to keep you up-to-date on this and other intriguing applications of topological induction.  Look out for the interview with Porterdunk in the New York Times next week — and don’t hesitate to visit http://www.dieuberzahl.org, where you’ll find a complete set of references and several papers to download.  I hope you’ll enjoy learning about trans-transcriptional number theory as much as I have!

Posted on Categories Uncategorized终结者加速器终结者加速器Leave a comment on Largest Number Found!

加速器极光-ios加速器

A few weeks, ago I dug out a problem which had puzzled me for over three years.  I finally decided that now it was time to really dig in — and to my surprise and delight, not only did I solve the problem, but I’ve already got a draft of a paper written!  The figure below is from that paper.

Spiral

The problem is yet another variation on the recursion which produces the Koch snowflake.  I discussed the Koch snowflake in one my first posts, so visit my 终结者加速器 on this fascinating fractal for a refresher.

So what is the variation here?  Consider the general recursive scheme

{\sf F}\ +\alpha_1\ \ {\sf F}\ +\alpha_2\ \ {\sf F}\ +\alpha_3\ \ {\sf F},

where {\sf F} represents a forward move and the \alpha_i indicate counterclockwise turns, which would be common instructions in a turtle graphics setting.

The Koch curve is generated by choosing

终结者加速器

Previously I’ve studied cases where \alpha_1=\alpha_3 and the resulting image possesses central symmetry, unlike the Koch curve (see my 终结者加速器 for examples).  But this is my first venture into exploring instances where \alpha_1\ne\alpha_3.  Things work a bit differently here….

So let’s investigate the example illustrated above in more detail.  The recursive scheme which generates this spiral is given by

\alpha_1=30,\quad \alpha_2=180,\quad \alpha_3=330.

How does this scheme draw a spiral arm?  Let’s look at the figure below.终结者加速器

We begin at the origin, and then draw a segment at 0^\circ, labeled “1” in the figure.  Next, we turn counterclockwise 30^\circ (since \alpha_1=30) and draw the segment labeled “2”.

The next turn is 180^\circ, so we turn completely around and begin retracing the arm in the opposite direction.  Then turn counterclockwise 终结者加速器 and move forward.  Note that since 330=360-30, this has the effect of taking us right back to the origin.

What next?  It is at this point that we invoke a recursive call — and so the next angle tells us what direction the next arm will be drawn in.  Of course, like before, the three angles after that will continue drawing the arm and then bring us back to the origin, awaiting the next recursive call.

This behavior can be illustrated in the following chart.

alphas.png

Here, the angles turned are listed in rows of four, one after another.  The first three angles in each row are the same, and their job is to complete the arm once a direction is chosen.  But the direction chosen is determined by the fourth column (separated by the divider), whose behavior is not periodic and highly recursive.

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Sigma4k

We read this chart in rows as follows:  the first arm is drawn at an angle of 0^\circ, directly to the right.  The second arm is drawn at an angle of 210^\circ, as can be seen in the figure above.

But the third arm 终结者加速器 retraces the second arm drawn, since it is pointed in the direction of 终结者加速器 as well.  The fourth arm drawn — at an angle of 0^\circ — exactly retraces the first arm drawn.

So you can see what’s going on.  One important consequence of the recursive algorithm is that the arms keep being retraced over and over again.

When will the complete spiral be drawn?  Well, we need to see every multiple of 30^\circ in the chart above.  Of course eight rows isn’t enough.  But what is really surprising is that it takes over 1,000,000 rows before every multiple of 30 is encountered!

How would you show this?  We can’t go into all the details here.  The important observation is that if you read across the chart one row at a time, you get the same sequence of angles by reading down the first column of the chart.

But it isn’t enough to just observe this — it has to be 终结者加速器  This is where some elementary number theory comes in.  No more than what might be seen in an undergraduate number theory course, but beyond the scope of this post.

Slight step up on my soapbox — while I usually deplore the definition of mathematics as the “science of finding patterns” (as this only scratches the surface), in this case, finding patterns is critically important.  With some trial and error, you hit upon making charts in rows of four, and then putting the directions the arms are drawn in rows of four, and then stare at the numbers until you notice patterns in the charts.  The trick is knowing what to prove — once stated properly, the results almost prove themselves.

You’ll have to wait for the paper to come out for all the details.  But here is a brief summary.  Suppose you divide the circle into n parts, where n is even.  Then devise a recursive scheme using the turning angles

\alpha_1=\dfrac{360}n,\quad\alpha_2=180,\quad\alpha_3=360-\dfrac{360}n.

Now define

\sigma(k)=\dfrac13\left(4^{k-1}+2\right),\qquad k\ge1.

When n is divisible by 4, the spiral has n arms, and you need to draw exactly \sigma(n+1) segments to render the entire spiral.  In our case, with 12 arms, it takes \sigma(13)=5,\!592,\!406 segments to render the spiral.

But when n is even but not divisible by four, the spiral only has n/2 arms, and it takes \sigma(n/2+1) segments to draw a complete image of the spiral.

Absolutely amazing, in my opinion.  I formulated these conjectures over three years ago, but got stuck.  A few weeks ago I had the house to myself for a while, and I just sat down and said to myself, “Look, you’ve already written one paper on these recursions.  You can do this.”

And within two days, I worked out the patterns.  Then the proofs, and within a week, a draft of the paper.

I am always humbled by such a seemingly innocuous problem — generating a simple spiral .  But there are so many levels to this problem, and so much interesting mathematics to be discovered.  I’ll continue exploring  recursively drawn images, and share the amazing results with you when I find them!

Posted on Categories Fractals, Geometry: 2DTags 终结者加速器, 终结者加速器, Koch curveLeave a comment on Recursively Generated Spirals

加速器极光-ios加速器

In my last post, I talked about a textbook I had written to use in a course which, among other things, introduced students to a non-Euclidean geometry — spherical geometry.  And while the primary purpose of the text was for teaching a college-level course, the actual content of the text had a different origin.

As I have mentioned previously, I got interested in polyhedra during graduate school, and was very fond of taking books about polyhedron models out of our mathematics library at Carnegie Mellon.  It was easy enough to photocopy the nets provided, or use the numerical data to construct nets on my own.

But what was missing for me, a mathematician-in-training, was a more rigorous discussion of these intriguing models.  For example, Wenninger’s Polyhedron Models contains many nets with some idea of how to construct them from a more general geometric point of view, but few details.  And his Spherical Models contains many tables of data of angular measures to three decimal places, but many derivations are missing.  Other books included metrical data such as the measures of dihedral and edge angles and circumradii, but again, often only numerically.

I should point out that this is not necessarily a criticism of these wonderful books, since each book had its own purpose.  What I found, though, was that there was really no book out there which took a more mathematically sophisticated viewpoint at an intermediate level.

So I decided that if I wanted to know more about polyhedra — that is, know the exact metrical data associated with polyhedra, not just numerical approximations — I needed to do some work on my own.

I used two approaches — coordinates and linear algebra, and spherical trigonometry.  In both cases, I wanted precise results — so typically, this meant knowing exact values for the cosines of dihedral and edges angles, for example.  When you know the cosine of an angle, you know the angle.

Why the cosine?  The sine has the disadvantage of being ambiguous, since many dihedral angles of polyhedra are obtuse — so you need more information than just the sine of the angle.  Using the tangent involved the troublesome case of 终结者加速器 in formulas — which occurred rarely, but was still a nuisance.  Some sources use the tangent of the half-angle, but this often involves additional calculations.

For my geometry course, I focused on spherical trigonometry — recall that I did not want linear algebra as a prerequisite for the course so that it would be accessible to a broader student demographic.  But I still wanted to keep the mathematical rigor — use spherical trigonometry to calculate exact values of the cosines of relevant angles.

To give you an idea of what’s involved, let’s calculate the dihedral angle of a dodecahedron — that is, the angle between any two pentagonal faces of a regular dodecahedron.

Fig25c

To use spherical trigonometry (see a previous post on 终结者加速器 for a refresher), we imagine a small sphere centered at a vertex of the dodecahedron — it will carve out a spherical triangle, as shown below.

sphdodecahedron

Here, a is a vertex of the dodecahedron, and points b, c, and d are the points where the small sphere intersects the edges of the dodecahedron meeting at a.  This creates a spherical triangle whose sides all have measure 108°, since the interior angles of a regular pentagon all have measure 108°.

The angles between the sides of the spherical triangle with vertices a, b, and c are the dihedral angles of the dodecahedron, whose measure we call D.  We may apply the law of cosines for spherical triangles in order to find (see the relevant Wikipedia page; in the textbook, spherical trigonometric formulas are discussed in detail):

\cos108^\circ=\cos108^\circ\cos108^\circ+\sin108^\circ\sin108^\circ\cos D.

To find \cos D, we need to know the following (also explained in the text):

终结者加速器

where \tau is the golden ratio.  (I use \tau for the golden ratio as this is the notation Coxeter used in his well-known Regular Polytopes, which inspired generations of polyhedral enthusiasts.)

Solving yields

\cos D=-\dfrac1{\sqrt5},

so that D is approximately 116.6°.

Now this is not the only way to find D; it is possible to find Cartesian coordinates for the vertices of the dodecahedron and use some linear algebra, for example.  But using spherical trigonometry is straightforward and elegant — and is surprisingly versatile.

When I teach my polyhedra course, we use spherical trigonometry to find edge and dihedral angles of all the Platonic and Archimedean solids.  Further, we use spherical trigonometry to design geodesic models, like the 4-frequency icosahedron shown here.

Fig47b.png

So the emphasis is on applying spherical trigonometry to the construction of physical models.  In a typical two-lecture-per-week course, one lecture is always a hands-on laboratory, where we build a polyhedron or geodesic model we studied previously.  We never build a model without knowing precisely how it is designed — we first understand the mathematics of the model, and 终结者加速器 we build it.  Included in the text is a week-by-week outline of how I’ve used the text in the classroom.

Now the classroom textbook is just Part I of the book.  Part II is a bit more technical, and intended for the true polyhedral enthusiast.  It turns out that spherical trigonometry is a powerful tool for studying polyhedra.  In fact, the dihedral angles of all the uniform polyhedra may be calculated using spherical trigonometry — even the most complex snub polyhedra.  However, it is sometimes necessary to solve sixth-degree polynomials in order to do so!

I thought to add Part II to the volume as I had already done all the calculations some years ago.  And, to my knowledge, the calculation of the dihedral angles of all the uniform polyhedra using spherical trigonometry has not been published before.  So I hope to contribute something to the literature of classical polyhedral geometry by publishing this book, in a way that someone with a modest mathematical background can understand.

As I continue with the book project, I’ll post updates as I discover interesting geometrical tidbits along the way!

Posted on Categories Geometry: 3D, 终结者加速器Tags Day175, Polyhedra1 Comment on My Polyhedra Textbook, II

加速器极光-ios加速器

Now that I’ve moved on to semi-retirement, there is time to take on a 25-year-old project:  my textbook on polyhedra!

I became interested in polyhedra during graduate school, when I was fascinated by the trio of books by Magnus Wenninger:  Polyhedron Models, Dual Models, and Spherical Models.  I don’t know how many times I checked out Polyhedron Models from the mathematics library at Carnegie Mellon University, but I have clear memories of flipping pages back and forth over and over again, trying to understand the various and subtle relationships among the 100+ models shown in the book.

Of course this prompted me to build my own models — but at a time when there weren’t nets available online.  So I designed my own nets using 终结者加速器.  Since I loved coding, this was no problem at all.  I essentially wrote my own turtle graphics package in Postscript, and used this to create any net I wanted.

Having moved around several times in recent years, I have very few models that I’ve built.  And like many model builders, I’ve given most of them away, anyway.  But here are a few I made for my friend Sandy (whom I’m visiting as I write this post).

 

Eventually I finished graduate school and went on to my first university teaching position, where I stayed for fourteen years.  I was at a small, liberal arts school, where many of the mathematics majors were destined to be middle school or high school mathematics teachers.  Moreover, I was to replace a retiring faculty member who had taught a course entitled, “Higher Geometry.”

I eagerly agreed to take on this mantle, but was interested in shifting the focus.  In particular, I wanted to make the course about polyhedra rather than the usual content of a Higher Geometry course, which often included a lengthy discussion of hyperbolic geometry.

Allow me a moment to step on my pedagogical soapbox here.  Yes, I understand the importance of introducing students to a non-Euclidean geometry.  But as many of my students were prospective teachers, I knew there was really no way they would be able to introduce hyperbolic geometry to their students.

But spherical geometry is also an example of a non-Euclidean geometry, and further, you can actually build physical models of non-Euclidean objects by building geodesic models.  So while you can’t really see that a triangle in hyperbolic geometry has an angle sum less than 180°, you can actually see that a spherical triangle has an angle sum greater than 180°.

You can also look at axiomatics in spherical geometry, with the added bonus that you expose students to the important concept of duality.  Finally, you can ramp up the mathematical content of such a study by introducing students to spherical trigonometry.  I should remark that, very likely, fewer than 1 in 10 (or perhaps even 1 in 100) mathematicians can rattle off the cosine law for spherical triangles — so exposing students to spherical trigonometry is significant.  It’s practical as well — think of flight paths — but I never went into this application as there just wasn’t enough time.

Stepping off my soapbox now…suffice it to say that I was given free reign to retool the Higher Geometry course.

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So if I wanted the course to be accessible to other students — such as those needing a mathematics elective but were too advanced for, say, college algebra — I couldn’t have linear algebra as a prerequisite.

And so a new “Higher Geometry” was born.  I did eventually rename the course to “Polyhedra and Geodesic Structures,” as it was more apt — one main application of spherical trigonometry I introduced was building spherical models, like those described extensively in Wenninger’s Spherical Models.  It was a highly successful course, which I taught off and on at various institutions for about twenty years.  I also conducted any number of workshops for both teachers and students of all ages over the same time span.

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Naturally, that geometry varied with the students involved.  For middle school students, working with spherical trigonometry was far too advanced.  But we could always see how Euler’s formula applies to convex polyhedra.

In my university-level course, we actually proved Euler’s formula using spherical geometry with the method attribute to Legendre; despite others’ claims to the contrary, it is in fact the 终结者加速器 elegant proof of Euler’s formula….

And this is just the first part of the book!  In my next post, I’ll say a little more about the genesis of the first part, and then go on to describe the second part of the book.  Expect a long thread about polyhedra and three-dimensional geometry in the upcoming months….

Posted on Categories 终结者加速器Tags Day174, Polyhedra1 Comment on My Polyhedra Textbook, I

加速器极光-ios加速器

In the past few weeks, we looked at the hypercube in four-dimensional space.  We approached this intriguing geometrical object using thinking by analogy; that is, we looked at one-, two-, and three-dimensional hypercubes (segments, squares, and cubes), and imagined potential properties — such as the number of vertices, edges, faces, and cells — of a four-dimensional analogue.

Moreover, we made these counts in two different (although related) ways, and obtained the same results.  We ended last week’s discussion with the following question:  yes, we obtained these counts in two different ways, but exactly what were we counting?  In other words, what was this hypercube we were analyzing?  Did we make the extension into four dimensions in a mathematically sound way?

We won’t be able to go into all the details in this post, but we’ll outline the main ideas which suggest that our reasoning so far in the series to this point could be made rigorous.

So what we need to do is actually say just what a hypercube in four dimensions actually is.  There are different ways to make this precise, but perhaps the easiest way is to use Cartesian coordinates.  Most readers are likely fairly familiar with representing a point in the plane by the Cartesian coordinates (x,y), and many have encountered 终结者加速器 as a representation of a point in three-dimensional space.

What about four-dimensional space?  It is natural to just “add” another coordinate, and represent a point in four-dimensional space by (x,y,z,w) (yes, the “w” comes last, so the other coordinates continue to make sense in the usual way).

You might ask, how can we just add another coordinate?  In other words, how can we just add a dimension?  To do this rigorously, we would need to study some linear algebra — in particular, the geometry of n-dimensional real space, usually denoted by the symbol “{\mathbb R}^n.”  In the general case, we have lists of 终结者加速器 real numbers representing points in an n-dimensional real space.

So let’s take this point for granted, and do a little more thinking by analogy.  Or perhaps it might be better to say “defining” by analogy.  For example, we might define a square, together with its interior, as

\{(x,y)\,:\,|x|\le1,|y|\le1\}.

Now this certainly seems a bit more complicated than how a square is typically defined in elementary geometry.  But this set of points is easy to sketch in the plane.  Moreover, given this algebraic description of the square, it is easy to enumerate the vertices:  (1,1), (-1,1), (-1,-1), and (1,-1).

Day173Square.png

Alternatively, the set containing these four vertices is given by

\{(x,y)\,:\,|x|=1,|y|=1\}.

Moreover, we can algebraically describe the top edge of square:

终结者加速器

But do you see the catch?  Suppose we are given an algebraic description of a set of points in the plane, such as the square above.  How do we algebraically define its vertices?  edges?

Ask yourself the following question:  can you find a point in the set described above — the square — which has the property that there exists a line which intersects the square in only that point?  The answer is yes:  but such a point must be a vertex of the square.  So we might use this property to define the vertices of a set.

But we must be careful.  With this definition, every point on this pair of line segments would then be a vertex!

Day173Square2

This is certainly not what we want.   To see how to address this issue, we might introduce another concept:  convexity.  You might remember this idea coming up in my post about 终结者加速器, but here is a brief refresher.  A 终结者加速器 set has the property that the segment joining any two points of the set lies entirely within the set.

Day106Convexity

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This idea generalizes into any number of dimensions; but we’ll look a little more at two dimensions right now.  Looking back at the picture of the square, and the picture of the two line segments, we observe that the square is a convex set, while the pair of segments is not.

So we might be tempted to say that if a set is convex, then any point which is the intersection of that set and some line is a vertex of the set.  This works for the square, but…consider the circle shown below.

Day173circle

Are there points which are the intersection of this convex set and a line?  Yes there are — any point on the boundary of the circle, since a tangent line to a circle always intersects the circle in a single point.

So does a circle have infinitely many vertices?  In this case, we would actually call points on the circle extreme points of the convex set.  So a vertex would be just one example of an extreme point of a convex set.

Now what about the convex set here?

Day173Square3

The dashed lines indicate that part of the boundary is missing.  This set has just two extreme points, not four.  The problem here is that this set is not closed in a topological sense.  I won’t say more about topology here — it’s quite a huge topic! — but you can see that the number of vertices on a “square” depends critically upon whether the boundary is included.

I hope you can see that there are several issues involved in gleaning geometric properties from a purely algebraic description.  But the point is this:  we may define a hypercube as the set

\{(x,y,z,w)\,:\,|x|\le1,|y|\le1,|z|\le1,|w|\le1\}.

This is a completely unambiguous definition, but the difficulty lies in describing geometrical properties of a set using 终结者加速器 rigorous mathematical definitions and not relying on what it looks like.

So this is why, mathematically, we can say just what a four-dimensional hypercube really is.  It takes a bit of work to tease out all the properties of a hypercube, but it can be done.

And no, this isn’t the only way to define a hypercube either….concepts such as convex终结者加速器 or Cartesian product may be used to give other descriptions as well.  Feel free to look these ideas up if you’re interested in learning more about them….

 

 

Posted on Categories Uncategorized3 Comments on The Fourth Dimension, IV

加速器极光-ios加速器

Last week we counted vertices, edges, faces, and cells on a hypercube.  Mainly, we thought by analogy — but how could we be sure our intuition was correct?  Today, we look at another say to make these same counts, and obtain the same results.  This suggests that maybe we were right all along….

So we begin by looking at the square and cube in a different way, and thinking (again) by analogy from there.

Let’s start with the number of edges on a square this time. We’ll start with one dimension less than the object we’re examining — later we’ll use the squares on a cube, and the cubes on a hypercube.  Now to count vertices, we note that each edge has two vertices — for 4 x 2 = 8 vertices.  But when we join the edges at vertices, two vertices merge, so we’ve overcounted by a factor of 2.  Thus, there are 8 / 2 = 4 vertices on a square (as we know).

What happens when we look at the cube in the same way?  Let’s start with the six squares.  To count edges, we see that each square on the cube has 4 edges, for a total of 6 x 4 = 24 edges.  But as with the vertices on the square, when we join two squares at their edges, two edges merge, so we’ve overcounted by a factor of 2.  This means there are 24 / 2 = 12 edges on the cube.

For vertices, we note that three squares meet at each vertex.  So there are  6 x 4 = 24 vertices on the 6 squares — but when we join the squares together, three vertices merge to one.  This means we’ve overcounted by a factor of 3, so there are 24 / 3 = 8 vertices on a cube.

Now begin with the eight cubes on a hypercube.  We note that the “8” comes from the sequence 2, 4, 6, 8,… for 2 vertices on a segment, 4 edges on a square, 6 squares on a cube, etc.  On the square, we saw that 2 vertices merged.  On the cube, we observed that 2 edges merged, then 3 vertices.  By analogy, on the hypercube, we should have 2 squares merging, 3 edges, and 4 vertices.  This pattern continues into higher dimensions as well.

Let’s use this analogy to check that we’ve counted correctly.  First, we count squares.  With 8 cubes, we have 8 x 6 = 48 squares.  But since the cubes meet square-to-square, we’ve overcounted by a factor of 2, so that there are just 48 / 2 = 24 squares on a hypercube.

Now on to the edges.  Since 8 cubes contribute 12 edges each, there are 96 edges in total.  But three cubes meet at each edge, so we’ve overcounted by a factor of 3.  This implies that there are in fact 96 / 3 = 32 edges on a hypercube.

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So we counted correctly!  Well, almost….  You might have noticed that we haven’t exactly defined what a hypercube is in a rigorous mathematical way.  Until we do, the best we can say is that we’ve counted something, although we don’t know precisely what they something is at the moment.  That will be a subject for a later post.

As you might expect, there are other ways to represent a hypercube besides the figure shown in last week’s post.  We chose that particular representation because of the way we were thinking by analogy.

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Day172Hypercube1

Of course the inner and outer squares are the same size on a cube — but we can’t help distorting faces of the cube when we make a two-dimensional sketch.  Four of the squares are distorted into trapezoids here.

Here is the analogous representation of the hypercube.

Day172Hypercube2

In this figure, the inner cube (in green with black edges) is in fact the same size as the outer cube (with blue edges); these cubes are directly opposite each other on the hypercube.  This is directly analogous to the inner and outer squares we saw in the earlier figure.

Further, note how the other six cubes are distorted into frustums of square pyramids — you can easily see the trapezoidal faces, which we also saw in the earlier figure.  If you look carefully, you can count the 16 vertices and 32 edges.  The 24 squares are a bit trickier — but begin with the 12 squares on the inner and outer cubes.  Each of the other 12 squares contains exactly one black edge and exactly one blue edge — they are going “out” from the black edges to the blue edges.  The perspective is different, but all the squares are there.

And of course there are the eight cubes — the inner cube, the outer cube, and the six frustums of square pyramids.  All the elements of the hypercube are indeed present, but again, in a different perspective.

I did save the best for last — my favorite representation of a hypercube, shown below.

终结者加速器

I just love the symmetry of this image — the octagram inside the octagon.  If you look at the left image, you’ll see one of the eight cubes highlighted in blue.  When each of the eight cubes is transparently colored in the right image, you’ll see an interesting overlap of colors.

Now let’s count the vertices, edges, faces, and cells in this figure.  The 16 vertices are readily apparent in the inner octagram and the outer octagon.  The 32 edges can be seen by counting eight edges from both the octagram and octagon, and two additional edges connecting each vertex of the octagon to two vertices of the octagram.

The squares are a bit trickier here as well — but eight are easily visible as undistorted squares sharing one edge of the octagon.  But if you look carefully, you’ll also see 16 additional squares as rhombi in the figure.  Eight of these rhombi each share two edges with the octagon, and the eight others each share two edges with the octagram.  It might take staring for a minute, but they are all there.

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So again, all the elements of a hypercube are present — it just takes looking from the right perspective to see them all.

Still remaining is to obtain the same counts by considering a rigorous definition of a hypercube.  That for a later post….

Posted on Categories 终结者加速器Tags Day1721 Comment终结者加速器

The Fourth Dimension, II

Last week, I introduced the idea of a fourth spatial dimension.  The typical question students ask is simply, “Where is it?”  These doesn’t seem to anywhere it can go — and in fact, since we live (insofar as we know it) in a three-dimensional world, there really 终结者加速器 anywhere it can go.

So the fourth spatial dimension must be, for us, an abstraction.  To think about it, we must somehow relate it to things we already know — in particular, geometry in dimensions zero, one, two, and three.  Therefore, to think about the tesseract — the four-dimensional analogue of the cube — we must somehow think by analogy.

In particular, we can think about how we go from a point (zero dimensions) to a line segment (one dimension), and then from a line segment to a square, a square to a cube, and then make the analogous leap from a three-dimensional cube to a four-dimensional tesseract, or hypercube.  We’ll look one way to do this in today’s post, and next week, we’ll see a different way.  It’s a good idea to look at this “new” fourth dimensional from different perspectives to make sure our thinking by analogy is accurate.

To create a line segment from a point, we think of it moving one unit (we need to be specific) along a “new” first dimension to create another point — these two points are vertices of the line segment, and one edge is created.

Now move this segment one unit along a second dimension which is perpendicular to the line segment, as shown below.

终结者加速器

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Thinking by analogy, we now imagine a square moving up along a perpendicular dimension, as shown below.

Day171b

Counting vertices, edges, and faces, we have 8 vertices, 8 edges, and 2 faces from the bottom and top squares, shown in black and blue, respectively.  Now each vertex of the bottom square creates an edge as it moves up (creating 4 more edges, shown in red), and each edge of the bottom square creates a new face (creating 4 new faces, shown in pale yellow).  This gives a total of 8 vertices, 12 edges, and 6 faces.  Notice the strategy: count the bottom and top figures, and then notice what is created by vertices and edges as they move along a perpendicular dimension.

Now it’s time to extend this strategy into the fourth dimension.  To do so, we need to imagine a cube moving out along a fourth spatial dimension — and of course, it is difficult to imagine because we are so used to our three-dimensional world.

Day171c.png

Look at the above figure.  Let’s think of the cube outlined in black as the base cube.  Move this cube out along a fourth spatial dimension — so that each vertex creates an edge (shown in red) as it moves to the top cube (shown in blue).

Before we start counting, we need to introduce a little terminology.  The four-dimensional analogue of a polyhedron is called a polytope, and in addition to vertices, edges, and faces, we have three-dimensional cells on a polytope.

Now let’s count the vertices, edges, faces, and cells on a hypercube in just the same way as in the previous two examples. For vertices, we have 16 total — 8 from the base cube, and 8 from the top cube.  For the edges, we have 12 each for the base and top cubes, and each vertex of the base cube creates a new edge (shown in red).  This gives a total of 12 + 12 + 8 = 32 edges on the hypercube.

What about faces?  Well, we have 6 faces each for the base and top cubes, and each edge of the base cube creates another square face (as it did when we created the cube).  This gives us 6 + 6 + 12 = 24 faces.  Finally, to count the cells, we have the base and top cubes, and each square face of the base cube moves out to create another cube (such as the one shown in yellow, with the square from the base cube shown in darker yellow).  This gives 2 + 6 = 8 cells (cubes) on the hypercube.

How can we be sure this is correct?  Next week, we’ll look at a different (though certainly related) way to count the number of vertices, edges, face, and cells on a hypercube.  We will see that we do in fact obtain the same counts.

As a final remark, we briefly look at Euler’s Formula in four dimensions.  Recall that 终结者加速器 where V, E, and 终结者加速器 represent the numbers of vertices, edges, and faces on a convex polyhedron.  Now if 终结者加速器 represents the number of cells on a polytope, the four-dimensional analogue of Euler’s Formula is

V-E+F-C=0.

In our case, we have the true statement

16-32+24-8=0.

We won’t go into more depth here, as that would take us quite a bit further afield.  But if you’re interested to know more, you can always look up Euler’s Formula in higher dimensions, and extensions which have to do with the topology of geometrical objects, which is fairly straightforward when the objects are convex.  When they’re nonconvex, the situation is decidedly more difficult.

Stay tuned for next week’s post, where we look at yet another way to count the numbers of vertices, edges, faces, and cells on our friendly tesseract!

Posted on Categories Geometry: 4DTags Day1711 Comment终结者加速器

The Fourth Dimension, I

I have found that the topics of infinity and the fourth dimension really do always pique students’ interest.  When I had a few moments left at the end of a class period, I could sometimes casually remark about one of these topics, and I immediately had the attention of the entire classroom.

One of my projects has been writing an introductory book on polyhedra, and I’m in the middle of a proposal to have the book published.  A draft chapter was on the fourth spatial dimension, so I thought I’d share it here.  As much as I love the topic, I rather surprised myself by looking at my blog index and finding I’d never talked about it before….

What follows is the draft chapter, slightly edited as a stand-alone series.  Enjoy!

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No, it’s not time.

Well, maybe it is if you’re studying physics.  Even then, we have certain intuitive ideas about how time works.

For example, if I imagine that it’s 9:17 a.m. in San Francisco, then I know 终结者加速器 in any other city in the world.  In New York City, it must be 12:17 p.m., since I add three hours to convert to Eastern Standard Time.

This assumption is just fine for getting along in daily life — and as far as most people are concerned, this way of thinking about time is right.  But in fact, it works only because in our daily lives, we move around fairly slowly — at least compared to the speed of light.

To understand what happens when particles do move close to the speed of light, you need to study special relativity — and here, our ordinary intuitions about time are no longer valid.

But we’re interested in a fourth spatial dimension.  How is this possible?  Where is it?  We are so used to living in a three-dimensional world, the idea of a fourth spatial dimension seems rather fantastic.

In 1884, Edwin Abbott’s delightful novella Flatland was published (Abbott, Edwin A. Flatland: A Romance in Many Dimensions. New York: Dover Thrift Edition. 1992).  The protagonist was none other than A Square, an inquisitive four-sided being living in a purely two-dimensional world called Flatland.

He was chosen as the Flatlander to receive a visit from a Sphere on the eve of the Third Millenium.  This was an unnerving visit for A Square, since the Sphere kept suggesting he consider the direction upward, but there was no upward for A Square.  There was North, South, East, and West, but A Square just couldn’t fathom this direction, “upward.”

Finally, the Sphere lifted A Square out of his two-dimensional world to show him the glory of Space.  Quite a revelation!

We are in the same predicament as A Square when it comes to contemplating a fourth spatial dimension.  Yes, we can look forward, backward, to our left and right, up and down, but nowhere else.  It doesn’t seem that there is enough room for a fourth dimension.  Where would it be?

In a typical high school geometry class, you would likely have been introduced to points, lines, and planes — and perhaps were told that points are 0-dimensional, lines are 1-dimensional, planes are 2-dimensional, and that all objects of these types live in a 3-dimensional space.  But while there were infinitely many points, lines, and planes, there was only one 3-dimensional space.

And while we do not encounter a fourth spatial dimension on a daily basis, we don’t actually encounter points, lines, or planes, either.  Can we actually see a point if it has no length?  How could we possibly see a line if it has no width?  It would be invisible.  These geometrical ideas are in fact mathematical abstractions — and once we enter the world of mathematical abstraction, our universe becomes almost unimaginably vast. A. R. Forsyth wrote almost one hundred years ago (A. R. Forsyth, Geometry of Four Dimensions, Cambridge University Press, New York, 1930, p. vii.):

Mathematically, there is no impassable bar against adventure into spaces of more than three dimensions of experience.

To get a handle on how to imagine the fourth dimension, we’ll look at one of the most popular and well-know denizens of that rarefied world — the hypercube, also known as a tesseract.”

What follows is an extended example of “thinking by analogy,” which would make this post much longer than I usually allow myself.  So that’s where we’ll start next week!

Posted on Categories Geometry: 4DTags 终结者加速器2 Comments on The Fourth Dimension, I

Jagodina, Serbia: 2018

This week, I write from Jagodina, Serbia! I am here with my friend Dr. Snezana Lawrence (author of www.mathisgoodforyou.com and Mathematicians and Their Gods) presenting at a History of Mathematics in Mathematics Education conference at the University of Kragujevac.  Snezana secured funding for and helped organize this conference, which is intended to provide teachers and teacher educators resources for making mathematics more accessible to students by providing contexts for various mathematical ideas.

As mathematicians are well aware, mathematics is both a historical and cultural phenomenon.  I know relatively little about the history of mathematics, but I did do some research into the relationship between Kepler and Tycho in preparation for a talk on Kepler’s Laws and the Music of the Spheres.  The facts that Tycho was not only interested in astronomy, but was also a member of the Danish nobility (and hence had the money to design and create instruments which allowed for more accurate measurements than previously possible) were crucial in providing the data necessary for Kepler to deduce the laws which we know by his name today.  The story is of course much more involved; the point is that providing some context for statements such as Kepler’s Laws makes them more accessible to students rather than just stating them as if they were abstractions devoid of cultural and historical context.

My contribution was running a workshop on polyhedra (the Platonic solids in particular).  Participants were familiar with the Platonic solids at various levels, so I made sure there were nets available at varying levels of difficulty.  For example, we were going to discuss the geometry of fullerene molecules, so I also had some truncated icosahedron nets printed out as well.

The weather was particularly warm this weekend; plans were altered so we could be outside for much of the workshop.  So I moved everything I wanted to discuss using the computer to the first hour.  For example, to put our work into some context, I discussed my correspondence with Magnus Wenninger (which I excerpted in a series of blog posts earlier this year).

I also wanted to make a reference to Kepler’s Harmonices Mundi, as Snezana had mentioned Kepler earlier in the conference.  Among many other things, Kepler included a discussion of the Platonic solids.

Day169Kepler.png

Further, I wanted to discuss the fairly recent (certainly compared to Kepler) discovery of fullerenes, as this discovery led to an interesting, if relatively simple, result:  in a fullerene molecule, where each carbon is adjacent to exactly three others, and the carbon atoms come only in rings of five and six, then there must be exactly twelve rings of five carbons, regardless of how many rings of six there are.

This is actually not very difficult to prove using Euler’s formula (and I have done so in a previous post), but it is somewhat surprising the first time you hear it.  More difficult is to prove that there can be any number of hexagons except one; I didn’t go into this in any more detail, however.  But I did want to go to the Wikipedia article and put the question in some historical context.

After the lunch break, we proceeded to an outdoor classroom which we populated with two movable whiteboards.  First, I had participants build at least one of the Platonic solids using the double-tab method I learned from Magnus Wenninger.  We then moved on to an algebraic enumeration of the Platonic solids as an application of Euler’s formula (which was also mentioned earlier).  As some of the participants were involved with teaching younger students, I wanted to avoid spherical trigonometry.

Then, as mentioned above, we looked at fullerenes.  Since the technique involved here was similar to that used to enumerate the Platonic solids, after we defined the problem, I gave the participants time to solve it on their own.  Relatively quickly, one of the educators did prove that there were exactly twelve rings of pentagons, and presented her solution to the others.  This was a great way to end the afternoon; afterwards, we took a walking tour of the busier section of Jagodina.

Of course one interesting aspect of attending any international conference is learning about the similarities and differences between education in different countries.  In Serbia as well as the United States, teachers are not paid as well as other professions.  But mathematicians have fewer opportunities for employment than they do in the US, so they are more likely to go into teaching as a career.

One striking difference revolves around school subjects and the corresponding teacher training.  As early as fifth grade, the sciences are separated as subjects.  All students take biology and informatics (computer science) beginning in the fifth grade, physics beginning in the sixth grade, and chemistry beginning in the seventh grade.  Moreover, teachers of mathematics, biology, physics, and chemistry have to major in that subject to teach in grade five and beyond.  (Up to the fourth grade, there is just one teacher for all subjects except foreign languages.)

A suggestion was once made to change this in mathematics: just allow mathematics teachers in middle school grades to take a few courses, similar to what we could call a mathematics endorsement here.  This was strongly rejected by those responsible for training mathematics teachers.  We can learn a lesson from this, as many teachers of middle school mathematics in the US are not adequately prepared for their classrooms.  However, as the teaching of informatics is a fairly recent addition to the curriculum, a major in computer science is not necessary to teach informatics in the middle school grades.

Another significant difference is how mathematics is taught at university.  Each major in the sciences has their own sequence of mathematics courses, taught by faculty in that department; physics typically has a three-semester sequence, and chemistry a two-semester sequence.  So there is no “one size fits all” calculus sequence, as is commonplace in American universities.

One consequence of this is that there is no gateway proof-writing course in the mathematics major.  Theory and proof are integrated into mathematics courses from the very beginning.  Thus, to earn the highest marks in an introductory calculus course, a student must show an ability to think abstractly and write mathematical arguments.  This would seem like such a luxury for the typical American mathematics professor – a Calculus I course consisting entirely of math majors!  But this is just standard operating procedure in universities in Serbia.

So my first experience in Serbia was an enjoyable one, and I learned a lot about the culture and education.  I look forward to a few days in Belgrade before returning to the US later on in the week.  I leave you with this interesting piece of found art I saw walking down the main street of Jagodina — you truly can never tell what surprises await when visiting somewhere new!

IMAG9927.jpg

Posted on Categories Mathematics EducationTags 终结者加速器1 Comment on Jagodina, Serbia: 2018

终结者加速器

Last week, I ended with a sample exam I might give a calculus course which included both Skills problems and Conceptual problems.  Before presenting the final installment of this series on assessment, I thought I’d take a few moments to discuss the genesis of this exam format.

Again, the assumption here is that we are working in a more traditional system, where students must be assigned grades, and these grades must in large part be based on performance on exams.

Given IMSA’s statements about the advanced nature of their curriculum, I had concerns about the fairly traditional exams we gave in mathematics.  In my mind, there was little to distinguish our exams from those given in any other rigorous calculus course.

The reason given to me by other mathematics faculty was that there just wasn’t time in a roughly hour-long exam to assess conceptual understanding.  I wasn’t convinced, and I started thinking of an alternative.  I did agree, however, that it wouldn’t work to have a conceptual question on an exam which might take half the exam period for a significant fraction of the students to complete.

What I finally settled upon was including a range of conceptual problems for which students only needed to provide a reasonable approach to solving.  If you chose a conceptual problem which happened to be centered on a student’s weakness, you wouldn’t be able to assess a broader conceptual understanding.  And if you insisted the problem be worked completely through, you encountered significant time constraints.

I’d like to share one last anecdote.  I recall a parent visitation day one Saturday, which happened to be the day after I gave a calculus exam.  Two of the parents approached me after the session and told me how much their son or daughter enjoyed my exam.  This indicated to me that for the student who can perform the routine procedures easily, they want to be challenged to think outside the box, and indeed they thrive on such challenge.  Shouldn’t we, as educators, find ways to stimulate all of our students, rather than be content with having students in the middle earn their B’s, making sure the struggling students earn their C’s, and relegating the very capable students to a sustained boredom?

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“Where does this bring us? Here are some key points as I see them.

  1.  We should move away from assigning grades punitively.
  2. We should reconsider the “point'”system of evaluating student performance.  Referring to the TIMSS (Third International Mathematics and Science Study):  “In our study, teachers were asked what ‘main thing’ they wanted students to learn from the lesson.  Sixty-one percent of U.S. teachers described skills they wanted their students to learn.  They wanted students to be able to perform a procedure, solve a particular kind of problem, and so on….On the same questionnaire, 73 percent of Japanese teachers said that the main thing they wanted their students to learn from the lesson was to think about things in a new way, such as to see new relationships between mathematical ideas.” (Stigler and Hiebert, The Teaching Gap, ISBN 0-684-85274-8, pp. 89-90.)  A point system reflects the assessment of procedural knowledge.
  3. “We can think of all assessment uses as falling into one of two general categories — assessments FOR learning and assessments OF learning.”  (From an internal document distributed to mathematics teachers at IMSA.)  But why?  The distinction is artificial.  There are many other ways to compartmentalize assessments, such as timed/untimed, individual/group, skill/conceptual, procedural/relational, short-term/long-term, etc.  The main argument for focusing on the “for/or” distinction is its relationship to student motivation — but we are given no context for it.  I suggest that our typical IMSA student is highly motivated — certainly in relation to the average student in a typical high school classroom.
  4. We should consider the assignment of letter grades in general.  Right now, it would be impractical to suggest that we have formal written evaluations of each student in each class.  But is it desirable?  And if so, what resources are necessary to support such a system?
  5. We should discuss the assessment of problem-solving.

Will any of these suggestions help to illuminate the power of ideas?  I’m not sure.  With the current need to assign grades, and their current cultural meaning and importance — especially when it comes to applying to college — there will be the necessary compromises in the classroom.  I realize that many suggestions are of the “move away” rather than the “move toward” type.  But I suppose that if there is something I am moving toward, it’s giving students at all levels more of a BC Fast-Track experience regardless of the depth of content.

This means actively moving toward a classroom environment where earning good grades is subordinate to learning complex concepts.  Of course the two are not mutually exclusive — but I’d rather have students earn good grades because they learned, rather than learn in order to get good grades.

Of course many issues brought up in these remarks have been left hanging or only tentatively developed.  These brief comments are meant to suggest questions for discussion, not definitive answers.

I can’t resist ending with the following challenge from Maslow: “In order to be able to choose in accord with his own nature and develop it, the child must be permitted to retain the subjective experiences of delight and boredom, as the criteria of the correct choice for him. The alternative criterion is making the choice in terms of the wish of another person. The Self is lost when this happens.  (Maslow, source cited earlier, p. 58.)  Is it possible to create a mathematics curriculum which can survive this test of course selection?”

Thanks for staying with this series!  No, there is no simple resolution to any of the issues described in this essay.  But that doesn’t mean we shouldn’t be involved in a conversation about them….

终结者加速器Categories Calculus, 终结者加速器, PedagogyTags Day1683 Comments终结者加速器